Monthly Archives: September 2011

So, It’s War? Then Tremble Before the… Intellects.

War. Mighty manly rushing and hacking and killing. Huge armies clashing. Yes, there is some of that. (In one battle today, over 34,000 troops were killed. There are huge armies clashing, certainly.) But in Illyriad, it isn’t all about the … Continue reading

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So, It’s War? What Can I Do?

As the alliances of Illyriad march to war, a few people are going to enjoy this. And many more are being dragged in, whether they like it or not. What of the others? What can a new or medium-sized player … Continue reading

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So, it’s War…?

This morning, Illyria’s largest and oldest Alliance, Harmless?, declared war on the second largest, Valar. Two smaller alliances, with somewhat belligerent leaders, had previously declared war on Valar. Since all of these have Confederations with other alliances, this could swiftly … Continue reading

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The Call of the Jungle

Much excitement was caused by the GMs’ recent announcement that a huge number of new buildings are to be released into Illyria. Some are out now, and some presumably “soon”. Some are obviously useful. I’m looking forward to Chancery of … Continue reading

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Exploring Illyria

As even a new player, you can start to explore Illyria, the world of Illyriad, sending out diplomats to see what you  might discover scattered across the map. Some of the areas worth exploring have been flagged in the Herald. So, … Continue reading

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Better Than It Needs To Be?

Illyriad’s own blog (mainly a discussion of HTML5 and general techie cleverness) recently had a post about how there is much more detail in the art than there needs to be. Certainly the  new art is beautiful. And certainly there … Continue reading

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Examples of City Specialization

A while ago I mentioned the advantages of specializing your cities – and a couple of people mailed me to ask, quite reasonably, what sort of practical examples I might give. Well, here goes…. The obvious option is to spend … Continue reading

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