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Recent Posts
Grunts. (Orcish Tweets.)
- Some theoretical problems behind the latest war in #illyriad wisdomofkurdruk.wordpress.com/2012/10/15/whe… 9 years ago
- First thoughts on the new army equipment in #illyriad here: bit.ly/R7och3 9 years ago
- More musings on Blockades in #illyriad on the Wisdom of Kurdruk: wisdomofkurdruk.wordpress.com/2012/07/03/ban… 9 years ago
- Turning war into gold in #illyriad wisdomofkurdruk.wordpress.com/2012/06/18/war… 9 years ago
- The second of my posts on using Blockades in #illyriad is here: wisdomofkurdruk.wordpress.com/2012/06/10/blo… 9 years ago
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Category Archives: New Player Tips
Neighbours, Everybody Needs Good Neighbours
Here’s a little Illyriad soap opera plot for you…. There was an unfriendly player who thought that he could steal from his neighbours, and beat up his former friends. He sent out his thieves to steal for him, and sent … Continue reading
10 Things New Players Should Remember
Ten quick points for new players: You can get one free Prestige point each day. All you have to do is to log in and click to claim your daily free gift on the Herald page (the first page, the … Continue reading
When Should I Join an Alliance?
Good alliances provide some or all of the following: resources (for small members), hints and tips, mutual defense, a unified diplomatic voice, cooperation in tournaments and Mysteries, and a sense of camaraderie. Bad alliances, of course, are different – they might … Continue reading
More Interesting Alliances
The default approach for an alliance in Illyriad is to be broadly military, and to seek mutual self-defense. And the default approach for players is to want to build up cities, sometimes with a military slant. So, alliances gather players … Continue reading
Posted in Established Player Tips, Illyriad, New Player Tips
Tagged Established Player Tips, Illyriad, New Player Tips, Observations
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Founding Second Cities
When you founded your first city, it built up pretty slowly. But everything was new for you, and you were learning as you went along. When you send out settlers to found a second city, you’re going to go right … Continue reading
I Wanna Be An Orc!
Players who have chosen to play Orcs will sometimes grumble that Illyriad is a bad place to “be an Orc”. They say the game is too political, and doesn’t have enough fighting. I’d guess that Orc players have the highest … Continue reading
Exploring Illyria
As even a new player, you can start to explore Illyria, the world of Illyriad, sending out diplomats to see what you might discover scattered across the map. Some of the areas worth exploring have been flagged in the Herald. So, … Continue reading
Faking Defences
Here’s a thought for new players: You won’t bother building a Wall until you have troops to defend your town, right? Everyone thinks that way. Walls add a % boost to a city’s garrison’s defensive strength. No garrison, no defensive strength, … Continue reading
The Raid Tactic
Committing troops to a combat can be pretty nerve-wracking. Unless you’re fighting on your doorstep it could take hours or days to reach your target. The defender might receive reinforcements while you are on the march. You might even be … Continue reading
How Do I Defend Myself?
Once out of New Player Protection, any player in Illyriad can be attacked by any other player. Don’t panic. Unwarranted attacks on new players are very rare. But it is as well that you do defend yourself. There are several … Continue reading